voidsetup(){ Serial.begin(115200); Mouse.begin(); Keyboard.begin(); //while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while (1); //halt } Serial.print(F("\r\nXBOX USB Library Started")); } voidloop(){ Usb.Task(); if (Xbox.XboxOneConnected) { if (Xbox.getAnalogHat(LeftHatX) > 7500 && !click_d) { Keyboard.press('d'); click_d = true; } if (Xbox.getAnalogHat(LeftHatX) < -7500 && !click_a) { Keyboard.press('a'); click_a = true; } elseif (Xbox.getAnalogHat(LeftHatX) < 2000 && Xbox.getAnalogHat(LeftHatX) > -2000) { if (click_d) { Keyboard.release('d'); click_d = false; } if (click_a) { Keyboard.release('a'); click_a = false; } }
if (Xbox.getAnalogHat(RightHatX) > 7500) { // move mouse right Mouse.move(SENSITIVITY, 0); } if (Xbox.getAnalogHat(RightHatX) < -7500) { // move mouse left Mouse.move(-SENSITIVITY, 0); }
if (Xbox.getAnalogHat(RightHatY) > 7500) { // move mouse up Mouse.move(0, -SENSITIVITY); } if (Xbox.getAnalogHat(RightHatY) < -7500) { // move mouse down Mouse.move(0, SENSITIVITY); }
// Set rumble effect staticuint16_t oldL2Value, oldR2Value; if (Xbox.getButtonPress(L2) != oldL2Value || Xbox.getButtonPress(R2) != oldR2Value) { oldL2Value = Xbox.getButtonPress(L2); oldR2Value = Xbox.getButtonPress(R2); uint8_t leftRumble = map(oldL2Value, 0, 1023, 0, 255); // Map the trigger values into a byte uint8_t rightRumble = map(oldR2Value, 0, 1023, 0, 255); }
if (Xbox.getButtonClick(UP)) Serial.println(F("Up")); if (Xbox.getButtonClick(DOWN)) Serial.println(F("Down")); if (Xbox.getButtonClick(LEFT)) Serial.println(F("Left")); if (Xbox.getButtonClick(RIGHT)) Serial.println(F("Right"));
if (Xbox.getButtonClick(START)) { Keyboard.press(KEY_ESC); Keyboard.release(KEY_ESC); Serial.println(F("Start")); } if (Xbox.getButtonClick(BACK)) Serial.println(F("Back")); if (Xbox.getButtonClick(XBOX)) Serial.println(F("Xbox")); if (Xbox.getButtonClick(SYNC)) Serial.println(F("Sync"));
if (Xbox.getButtonClick(L1)) Serial.println(F("L1")); if (Xbox.getButtonClick(R1)) Serial.println(F("R1")); if (Xbox.getButtonPress(L2) > 768 && !click_shift) { Keyboard.press(KEY_LEFT_SHIFT); click_shift = true; } elseif (Xbox.getButtonPress(L2) < 256 && click_shift) { Keyboard.release(KEY_LEFT_SHIFT); click_shift = false; } if (Xbox.getButtonClick(R2)) Serial.println(F("R2")); if (Xbox.getButtonClick(L3)) Serial.println(F("L3")); if (Xbox.getButtonClick(R3)) Serial.println(F("R3"));
if (Xbox.getButtonPress(A)) { Keyboard.press(0x20); Serial.println(F("A")); } else { Keyboard.release(0x20); } if (Xbox.getButtonClick(B)) Serial.println(F("B")); if (Xbox.getButtonClick(X)) { Keyboard.print("/"); delay(200); Keyboard.println("time set 0"); Serial.println(F("X")); } if (Xbox.getButtonClick(Y)) Serial.println(F("Y")); } delay(1); }